Digital artists working in a three-dimensional graphic environment may find current input peripherals a little restricting. Before the creative juices can be let loose, the workspace needs to be moved ...
We use CAD packages in our 3D work, and it’s likely that many of us have become annoyed by the limitations of controlling the view of a 3D object using a 2D interface, our mouse. Joystick-like 3D ...
When Douglas Engelbart invented the mouse in the mid-1960s, its ability to point and click helped pave the way for the personal computer’s ubiquitous 2D graphical user interface. Now, more than 40 ...