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How New Yorker cartoons could teach computers to be funny The weekly magazine, started in 1925, is using crowdsourcing algorithms for the first time to find the funniest cartoon captions.
Microsoft is teaching computers how to laugh at New Yorker cartoons Its artificial intelligence algorithm closely approximates a human sense of humor.
I work for a bunch of moronic idiots in some stupid department's computer lab in my college.So far I have spent the day making new sign-in sheets and newly designed stupid things to hang up. no ...
mmFollow quite simply adds a cartoon character to the mouse cursor. It ensures rapid location of the pointer, and obviously adds a little fun to using the computer.
A montage of scribbly cartoon faces, each imbued with distinct personality, would make any parent proud of their child's artistic creation...except a child didn't produce these faces; a computer ...
Cartoon characters, called Kooks, are loaded on the application and using swipe and slide motions on the screen, kids can interchange different body parts from other characters to create silly new ...
The computer-generated "Shrek" (2001) was the first cartoon in 27 years to make Cannes' prestigious main competition, and the sequel "Shrek 2" is among 19 competing films at Cannes this year.
The computer-generated "Shrek" (2001) was the first cartoon in 27 years to make Cannes' prestigious main competition, and the sequel "Shrek 2" is among 19 competing films at Cannes this year.
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