Disintegration's technical closed beta was live this week, and the game was limited to only a couple of its multiplayer offerings. Players could only select quick play option which loads them up into ...
In its very first teaser trailer, it was hard to tell exactly what Disintegration was about. Showcasing a shiny levitating vehicle, my mind immediately jumped to pod-racing, and I assumed the game ...
I have a theory, sweetly unburdened by any kind of evidence, that argues that developers sometimes try to recreate the power and pleasures of using actual game-creation tools for their players, but ...
Editor's Note: This review is only for the multiplayer side of Disintegration. Check out the Disintegration single-player review for our thoughts on the campaign, and check back for our final overall ...
According to the director, Disintegration is set 150 to 200 years in the future. The robots in this imagined future aren't controlled by artificial intelligence, though. They're armored shells that ...
Let’s get this out of the way. You don’t actually disintegrate anything in Disintegration. The game is about people who are integrated, and so you are de-integrating them. De-integration would be a ...
Disintegration is the brainchild of V1 Interactive, a studio helmed by Marcus Lehto – one of the co-creators of Halo – and Mike Gutmann – co-founder of SOCOM: US Navy Seals. The game looks to blend ...