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CSCI 1030 - Introduction to Computer Science: Game Design 3 Credits Introduces the design of computer and video games. Students learn the practical aspects of game implementation using computer game ...
Catalog : COMP.4270 Computer Graphics I (Formerly 91.427) COMP.4270 — Undergraduate Id: 008107 Offering: 1 Credits: 3-3 Description Introduction to graphics systems and concepts. History of graphics.
CSE386 - Foundations of Computer Graphics and Games Catalog Description: This course is an introduction to techniques used to create images on the computer. The course covers the algorithms and ...
Explore the impact of design and what makes a design successfulin an ever-changing society. Learn basic design principles, computer graphics, and waysof thinking and seeing to create memorable, ...
An introduction to the programming principles, methods and techniques of computer graphics. The course covers general graphics methods and techniques, graphics transformations, drawing algorithms, 3D ...
Introduction to basic concepts of geometric computing, illustrating the importance of this new field for computer graphics, solid modeling, robotics, databases, pattern recognition, and statistical ...
The course is targeted at students with a wide range of backgrounds in Computer Graphics, ranging from students with no previous experience to students with undergraduate courses in Computer Graphics.
Introduction to computer graphics and to advanced topics in object-oriented programming. Mobile application development; implementation of event-driven systems; advanced object-oriented concepts such ...
2 Credits This introductory course is designed for non-graphic design majors and focuses on the basic elements of graphic design. Words, pictures, time, and space are all the domain of the graphic ...
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