Quixel, the developer of Megascans project and a subsidiary of Epic Games, recently shared an Unreal Engine 5 demo, showing off the engine's unlimited power in creating a realistic environment. Unreal ...
Unreal Engine 5 is an absolute masterpiece of graphics technology, with every new tease making the world of gamers drool... myself included. Quixel is now here with their insane "Ninety Days in Unreal ...
During the State of Unreal keynote hosted by Epic Games at GDC 2019, Quixel was given an opportunity to show off what can be done with Unreal Engine 4.21, which is the current build. Created by three ...
Epic Games has acquired a company called Quixel, a tools and services provider for graphic artists, which also created what it says is the "world's largest photogrammetry asset library." Quixel is ...
Epic Games has officially acquired Quixel, a company founded back in 2011 with the aim to speed up the process of building digital environments by offering creators 3D building blocks for their ...
Epic Games, the developer behind Fortnite and creators of the Unreal Engine, announced it has acquired startup company Quixel to make more realistic games. With a massive library of high-quality 2D ...
A short film that premiered at GDC highlights the photorealism potential of Unreal Engine, and it would be easy to assume Rebirth is a live-action short given how life-like it looks. The video depicts ...
Rendered in Unreal Engine 4. Megascans is a massive online library of thousands of physically based material scans and fully scanned 3D assets. The purpose of Megascans is to provide artists with a ...
At Epic Games’ Game Developers Conference keynote today, the company gave developers and fans an updated look at how the company’s Unreal Engine is bringing us closer and closer to photorealistic ...
Epic Games has launched Fab, a new unified content marketplace that enables developers to access a wide range of digital assets from a single online market. Fab is a one-stop destination where ...
Liam has been a Features writer for Game Rant since 2021. He's a life-long gaming enthusiast, and started covering game news in 2019. Liam has a preference for melee-focused action games, and enjoys ...