This library's sole purpose is to make using the WebGL API less verbose. WebGL is a very verbose API. Setting up shaders, buffers, attributes and uniforms takes a lot of code. A simple lit cube in ...
The Scratch and Blockly teams are excited to announce the release of Scratch Blocks 2.0! This release is no longer a fork of Blockly, but rather depends on Blockly as a library. We've also updated ...