But light-matching your actors to the virtual environment can be very complex, especially in a small home studio. Traditionally, it requires the same light setup during the shoot as it does in the ...
ShapeScape Studio brings procedural painterly tree creation to Blender 5.0 with NPR shaders, wind animation, and custom mesh support.
WILMINGTON, DE – December 16, 2025 – PRESSADVANTAGE – Deemos, the company behind Hyper3D and a recognized leader in 3D ...
This is a video tutorial on Geometry Nodes in Blender. Create spider-like animals that move on flat surfaces. Mostly done using Geometry Nodes on Blender 3.2 without using sculpting. #OctopusEffects, ...
If you’ve ever tried learning Blender from scratch as I have, you know just how brutal the learning curve can be. I spent ...
To prevent jitter between frames, Kuta explains that D-ID uses cross-frame attention and motion-latent smoothing, techniques that maintain expression continuity across time. Developers can even ...
A few years ago, I had lunch with the head of a major motion picture studio, who declared that his central problem was not finding good people—it was finding good ideas. Since then, when giving talks, ...
Epic makes its “Rigging in Unreal Engine 5.6 Workshop” publicly available for free on the Epic Developer Community.