In a post bluntly and suitably titled OH FUCK YOU, one member of r/Halflife registered their disapproval with Remedy using G-Man's most famous line, "Rise and shine," in the trailer for Control ...
As development on this new trilogy progressed, Valve discovered it couldn't resist its own ambitions. According to level designer Dario Casali, the team found themselves "putting more and more, and ...
One of the coolest things about Half-Life 2 is its physics engine, but as anyone who has played a physics-based game will know, even the best-in-class tech is prone to quirks here and there. Valve's ...
GameSpot may get a commission from retail offers. Over two decades have passed since Half-Life 2 was released, but its developer, Valve, has never gotten around to making Half-Life 3. Instead, Valve ...
Ryan McCaffrey is IGN's executive editor of previews and host of both IGN's weekly Xbox show, Podcast Unlocked, as well as our monthly (-ish) interview show, IGN Unfiltered. He's a North Jersey guy, ...
High on Life introduced players to the Rick and Morty-esque talkative sci-fi weapons, which was fitting since the first game ...
Dominik Bošnjak is a freelance writer from Croatia. He has been writing about games for as long as he can remember and began doing so professionally circa 2010. If he was forced to pick a favorite ...
Here's a quick rundown before we throw ourselves headfirst into the Citadel Core and enter a singularity of copium; reporter Tyler McVicker claimed in October that Valve was rumoured to be producing a ...