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Sucker Punch creative director Nate Fox has revealed a major change in the combat mechanics for Ghost of Yotei, a sequel to Ghost of Tsushima. During an ...
Ghost of Yotei is heading our way this October, but why did the developers decide to scrap Jin Sakai? Devs explain!
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Game Rant on MSNGhost of Yotei Reveals More About Its Unique Combat SystemSucker Punch reveals new details on Ghost of Yotei’s combat system, highlighting key changes from its predecessor, Ghost of ...
The sequel is set just under 300 years after Ghost of Tsushima, so Jin will be long dead by the beginning of the ...
Amazon is selling some of the best PS5 games with discounts of up to 64%, including Like a Dragon: Infinite Wealth, God of ...
Infamous director says he’d love to revisit the series, but Sucker Punch is busy with Ghost of Yotei
Sucker Punch game designer Nate Fox, who also helmed Ghost of Tsushima and the upcoming Yotei, was asked by Game Informer if ...
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