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Randy Pitchford has responded to complaints about the console version of Borderlands 4 lacking a field of view (FOV) slider, ...
The lack of a FOV slider is the biggest issue right now with Borderlands 4 on console, if anecdotal evidence across the internet is anything to go by, with some complaining that not being able to ...
For context, Borderlands 2 set a Steam peak concurrent player count of 124,678 13 years ago, with Borderlands 3 hitting a ...
Gearbox development chief Randy Pitchford says it’s impossible to break the Borderlands 4 servers this weekend through sheer weight of player numbers alone — and he’s so confident he’s publicly ...
While it looks like Borderlands 4 still has a few kinks to hammer out, it does serve up one of the better features we've seen ...
Borderlands 4 could get an FOV slider on console, according to Gearbox CEO Randy Pitchford. However, Pitchford also claims that there might be something related to Borderlands 4 in development that ...
Frisco-based Gearbox Software, founded in 1999, debuts Borderlands 4 at a red carpet launch in Dallas as Texas’ $5.5 billion ...
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Game Rant on MSNHow Borderlands 4 Reviews Compare to Other Games in the Franchise
Borderlands 4 has only barely been released, but it is quite intriguing to see how its earliest reviews stack up to the franchise at large.
Borderlands 4 achieves record-breaking Steam launch with 200,000+ concurrent players, but PC performance issues raise ...
This week, we take a look at 2K Games’ big game release, Borderlands 4, and some new Southeast Asian gaming developments.
As reviewers and day-one players found frustration in the game's optimization, Gearbox and its head honcho have their own ...
Success can be a blessing and a curse in video games. Critical acclaim can mean big sales, which help to fund your next work.
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